DO-IT-ALL SPORTS
ARENA
INDOOR SOCCER RULES
10/23/05
Attention: It is the responsibility of
the captain/coach of each team to make sure that their team is in compliance
with all rules. Rosters are the
responsibility of the captain/coach, therefore, they must submit a roster or
roster changes by the set time. Team conduct is also the responsibility of the
captain/coach. All players are required
to sign in every week on the waiver form at the desk. This is mandatory, and any game played by a
player who fails to sign in will be forfeited by that team. Again, it is the captain/coach’s
responsibility to make sure that all players sign the waiver form located at
the desk.
New/Changed Rules
EQUIPMENT
1.
Each team is
required to wear matching color and style jerseys.
2.
Goalkeepers
must wear a jersey which is a different color from that of both teams.
3.
A coin flip
will be used to decide which team will change colors if conflicts exist. In the situation where only one team is
wearing matching colors, the team with the variation in jerseys shall change or
wear scrimmage vest. Scrimmage vests
will be available in case of color similarity if neither team has alternate
jerseys.
4.
All players
must wear flat soled tennis shoes or indoor soccer shoes. Shoes must be carried into the building.
5.
Teams in the
U-12 and younger age group will use a size 4 ball. Teams in the U-14 age group and older will
use a size 5 ball (Note: If both teams agree on a ball then that is the ball
that will be used for play for that match).
6.
DO-IT-ALL SPORTS ARENA requires that shin guards be worn by all youth
teams, and strongly recommends that they be worn by ALL players.
7.
DO-IT-ALL SPORTS ARENA recommends that goalkeepers wear knickers or sweats,
long sleeved jersey, and knee and elbow pads.
8. Dangerous equipment will not be allowed. All jewelry must be removed prior to playing. Taping of pierced earrings is not allowed.
TEAMS AND PLAYERS
1.
A team may
carry a minimum of 4 players or a maximum of 10 players on their roster. Roster are final the 2nd night of
play. If no roster is submitted or
players other than those submitted on the roster play in a game, those games
shall be forfeited. It is the
captain/coach’s responsibility to submit the proper roster.
2.
Teams of U-14
or older will play not more than five (5) players, and U-12 and younger no more
than six (6) players. One of these
players shall be a goalkeeper.
3.
Only rostered
players shall play. All rosters must be
turned in prior to the team’s first game and must be final the second night of
play. (Teams will forfeit any games in
which an illegal player is used, NAMELY PLAYERS NOT ON THE TEAM ROSTER.)
Rosters will be checked only at the request of the opposing team and must be
checked on the night of play.
4.
All players
must adhere to the age requirements of the facility. If issues arise regarding a players age,
proper proof of age may be required.(SEE
LAST PAGE)
5.
A game shall
not be started unless a team has a minimum of 4 rostered players present on the
playing field prior to the designated forfeit time, which is 10 minutes past
the scheduled start time for the game.
6.
A minimum of
four players must be on the field at all times unless in a penalty situation. A team may not continue play if it has more
than one player ejected, instead this will result in a forfeit by that team.
7.
No player may
play on two or more teams in the same league.
Once a player plays for a team in a particular age bracket, he/she may
not transfer to a different team in the same age bracket during the current
session.
8.
The team
manager/coach/captain will be held responsible for the conduct of their team
and it’s fans.
9.
All co-ed
teams must have a minimum of three women players on the field at all times.
10.
Any player
entering the playing field area without first signing a roster/waiver form may
be subject to banishment from the league and facility, and their team will be
forced to forfeit that week’s game. It
is the captain/coach’s responsibility to make sure all players sign in every
week.
DURATION OF GAME
1.
All games
shall consist of two 22 minute periods with a 5 minute on field warm-up and a 4
minute half-time break. Times may change
for playoffs to accommodate teams playing multiple games in one night. Times may also change to help catch up to the
schedule if necessary.
2.
The time clock
shall run continuously unless it is deemed necessary to be stopped by the
official (i.e. injuries, ball leaving the playing area, etc.)
3.
There will be
no overtimes in league play. During
playoffs, overtimes shall be decided first by a 5 minute golden goal playoff,
and if tied after the 5 minutes, then a 5 man shootout will be used.
4.
Each team is
permitted two timeouts per game of no more than 30 seconds. Teams must be in possession of the ball to
call a timeout. Only players on the field may call the timeout. Due to crowd noise, timeouts may not be
called from the sidelines. If a coach
wishes to call a timeout, he must have a player on the playing field call it.
5.
Games shall start
promptly. Forfeit time is ten (10)
minutes. The length of the game will be
adjusted to reflect late starts if necessary. A coin flip or other unbiased means (Rock,
paper, scissors) will be used to decide who kicks off first. Teams change ends after each period.
SUBSTITUTIONS
1.
Substitutions
may be made in the following instances:
a. Goals
made by either team (stoppage of play).
b. Goal
kicks by either team (stoppage of play).
c. After
ball leaves the playing area (stoppage of play).
d. On
the fly, providing the player leaving the field is inside the team area or
adjacent to the door (within 3 feet) prior to the entry of the substitute
player in to the field of play. On the
fly changes must not interfere with game play.
2.
Substitutions
for the goalkeeper may take place only when:
a.
The new goalie
is completely outfitted and ready to play.
b.
During a
stoppage in play when the substituting team has possession of the ball.
c.
The referee
has clearly been notified and acknowledges the substitution.
FOULS & MISCONDUCT
1.
A Blue Card,
if issued, is a CAUTION, and shall result in either a two minute or a four
minute (double minor) time penalty to be served by the offending
player(s). The team cannot substitute a
player for the carded player until the penalty time has elapsed or the opposing
team scores. A yellow card may be
assessed against any player or coach who shows disapproval, by words or action,
against the decision of the referee.
Goalkeepers may have another member of his team serve his two minute
penalty.
2.
Any player
receiving two (2) blue cards (cautions) during the course of a game will be
suspended from the remainder of the current game and may be suspended for the
team’s next game (referees discretion).
3.
A Red Card, if
issued, is an ejection of a player from the game. The player receiving the red card must leave
the team area and his team shall play one man short for five minutes. The referee may request that the player leave
the facility.
4.
Any player
receiving a red card must serve a minimum one game suspension from play, not
including the game from which the player was ejected. This player, if in multiple leagues, will not
be allowed to play during his suspension, in any of those leagues. Should the player have a bye from play, he
must serve his suspension the next scheduled game, the following week. Red cards will carry over from league to
league.
5.
Players
receiving two red cards in one sessions shall be deemed ineligible for the
remainder of that session. This applies
even if cards are in separate leagues.
6.
Referees
and management also may banish players from play for longer periods of time,
depending on the severity of the infraction.
REFEREES MAY EJECT A PLAYER ANY
TIME HE/SHE SEES FIT!!
7.
Red card
ejections for coaches shall be administered the same as for players. A minimum one game suspension shall be
served.
8.
DO-IT-ALL SPORTS ARENA will not tolerate violence in any form.
9.
MANAGEMENT
RESERVES THE RIGHT TO REFUSE ANY PLAYER FROM PARTICIPATION AT ANY TIME FOR
GROSS VIOLATIONS OF THE LAWS OF THE GAME, THE HOUSE RULES, OR DAMAGE TO DO IT ALL SPORTS ARENA PROPERTY. Fighting or vandalism will not be tolerated
on the premises. Violators will be
escorted from the premises, and any future participation at DO IT ALL SPORTS ARENA can be
prohibited.
10.
No spitting, smoking or profanity shall be allowed
in the facility.
11. SPITTING
IS PROHIBITED ON THE PLAYING FIELD SURFACE!!
13. Boarding-
Charging an opponent into the boards may be deemed as violent conduct and may
result in an ejection and a 5 minute penalty! At a minimum boarding will result
in a 2 minute penalty!
GAMES AND PROCEDURES
Free kicks:
a.
An direct free
kick shall be awarded, should the ball strike the ceiling, net, lights,
or
leave the playing area, or any penalty which constitutes a free kick. Balls which strike the ceiling shall be
placed at the spot where the ball made contact.
The player may set the ball and play without a restart whistle.
EXCEPTION: Any ball which strikes the ceiling directly
above the penalty area shall be brought out to the nearest line.
b.
A direct free
kick shall be awarded for handballs, violent fouls, trips and penalty kicks*.
c.
All defensive
players must be a minimum of TEN FEET from the ball when kicked on a direct
kick.
d.
All players
have five seconds to play the ball on free kicks or other restarts.
e.
The following
restarts require a mandatory whistle:
1.
Offensive
player entering the small goalkeeper box.
2.
After injury
time out
f.
Three line
rule:
No
ball may be played past half field which comes from the penalty area (by any
player, field or goalkeeper). PENALTY: Turnover
at mid field
g.
NO SLIDE
TACKLING WILL BE ALLOWED. (YELLOW
CARD-UP TO THE REF).
*PENALTY KICKS
In a case that a foul
would occur within the bounds of the penalty box, the referee would instruct a
penalty-kick to be taken. The penalty
kick is taken by the ball being placed in the center of the field and the
goalie on the goal line of defended goal.
On the referee’s whistle, the attacking team’s player will have five
seconds in which he plays the ball. On
the whistle, as well, the goalie is free to move off the line. After 5 seconds, if a goal has not resulted,
play will continue.
2.
Goalkeepers
a.
Goalkeepers
shall have five seconds to distribute the ball after gaining possession, if he
fails to do so, the opposing team shall be awarded a direct free kick outside
the penalty area.
b.
Goalkeepers
may bounce the ball.
c.
Goalkeepers
may dribble the ball and receive the ball from his teammates from anywhere on
the field. EXCEPTION: Ball must leave the penalty area before being
returned to the goalkeeper by either a goal kick or hand pass.
d.
The goalkeeper
can only pick up the ball once after receiving a pass from his teammate, until
the ball has passed the mid field line.
Penalty will result in a turnover at mid field.
e.
Goalkeepers
putting the ball back in play may only throw, roll, or place kick the ball and
it must hit another player or the floor before crossing the midfield line.
Violations will result in a turnover at mid field.
3.
Start of play
a.
Play is to be
started at the center of the midfield circle when the referee blows the
whistle. The ball can be played in any
direction. This occurs at the beginning
of each half and after each goal scored.
FORFEITED GAMES
1.
A forfeit may
be called by an official for the following:
a.
A team cannot
field at least four players at the designated game start time.
b.
A player
leaves the team or bench to join in an altercation. If both teams do so, it will be declared a
double forfeit.
c.
A team which
has two players which receive red cards in the same game will have to forfeit,
regardless of the score.
2.
A forfeited
game shall result in a 6-0 score, to the winner. In the case of a double forfeit, neither team
shall receive any points
3.
All teams
which receive a forfeit due to lack of players by game time may the field up
until five minutes before the next scheduled game.
4.
Once again,
forfeit time is (10) minutes from the scheduled start of the game. No exceptions will be made, and the length of
the game will be adjusted to reflect late starts.
5.
Any team that
does not show up for a scheduled game ( whether it is called in or not) will be
marked down as a forfeit by the team not coming. Even in the instance that a game is going to
be made up later in the season, the team that does not show will receive a
forfeit until the game is made up. Make
up games are the responsibility of teams who did not make it for their original
scheduled time. Arrange a date and time
which works for both teams involved, then check with the Do-It-All to find out
field availability and to schedule a referee.
POINTS, SCORING AND STANDINGS
1.
Goals shall
count as one point if kicked from within the 36ft arc. Goals kicked outside the
36ft arc will count as 2 pts. 2 pt goals can not be touched by an offensive
player inside the 36ft arc
2.
Teams will
receive two points for a win, one point for a tie and zero point for a loss or
forfeiture of game. (applies to tournament play) Leagues will use win % which
reflects the same point system
3.
Each team will
receive a maximum of six goal differential points. (Total possible points per game will be
eight.) (applies to tournament play)
League games do not have a maximum goal differential points.
4.
Any team down
by 6 or more points will be allowed 1 additional field player until the point
deficit is is 4 points or less.
4.
League tie
breakers are as follows:
a.Head
to head competition
b.Goal
difference - all games
c.Fewest
goals allowed
d.Most
goals scored
e.Player
shoot-out
REFEREES
1.The referee(s) has/have
authority from the moment they enter the playing field.
2.
DO-IT-ALL SPORTS ARENA will guarantee one referee per game. Do-IT-ALL
SPORTS ARENA reserves the right to determine whether a specific league or
division requires more than one referees.
ILLEGAL PLAYERS AND PROTEST PROCEDURE
1.
ILLEGAL
PLAYERS
a.
A player which
is not of the legal age: DO-IT-ALL SPORTS ARENA will use August
1st cut-off for age requirements (i.e. a player turning twelve years
old on July 31, 2005 shall not be eligible to play in the 2005-06 U-12 sessions,
as players who turn twelve on August 1, 2005 would be eligible to play, etc.)
b.
A player who
is on multiple rosters: DO-IT-ALL SPORTS ARENA does allow
players to be on more than one roster, as long as they are not in the same
league. DO-IT-ALL SPORTS ARENA reserves the right to remove players from a
roster of which they feel they are too strong for the league in which they are
playing.
2.
PROTEST
PROCEDURES
a.
Any
manager/coach who believes that the team which he is playing has illegal
players must verbally announce to the referee that he is protesting, and must
state which player or players are in question.
The referee shall advise the opposing team that the game is being played
under protest. Upon completion and
within twenty-four hours, a written protest must be given to the management and
should be accompanied by a $20.00 fee.
The fee will be refunded by the management of DO-IT-ALL SPORTS ARENA if the protest is substantiated.
b.
The same
24-hour, $20.00 fee applies to any protest.
Referee judgment calls can not be protested.
c.
DO-IT-ALL SPORTS ARENA shall rule fairly and promptly on all
protests. The severity of all penalties
levied to the violating teams will be imposed accordingly.
SPECTATOR ETHICS
1.
SPECTATORS are
an important part of the soccer game.
They, by their actions (behavior) can make it either an exciting event
or create a considerable amount of pain and discomfort for coaches, players,
game officials as well as other spectators.
2.
In the COACH
and PLAYER ethics, there are noted several violations. These are unlawfully entering the playing
field, threatening or aggressive manner or actions, harassment (of players,
coaches, officials) and abusive or foul language. SPECTATORS are subject to these same behavior
violations. In the event a game official
has determined that a SPECTATORS conduct is in violation of any of the above,
the coaches will be advised and required to immediately deal with the
matter. The official will either state a
warning or request that the spectator LEAVE THE FIELD AREA.
3.
Anytime a
SPECTATOR comes under penalty to the point that they are required to leave the
field are, the referee can suspend play until that has been accomplished (the
clock will continue to run). In the
event that the spectator will not leave the field area, as required and
continues to be a disruption, the referee may suspend the game. The game will NOT be rescheduled and the
offending side will receive a forfeit.
COACH -ETHICS VIOLATIONS AND PENALTIES
1. ENTERING the field of play without permission of the
referee:
WARNING/CAUTION/EJECTION
2. THREATENING actions or words towards officials, players,
coaches or spectators:
EJECTION/2ND OFFENSE 2
GAME SUSPENSION
3. ABUSIVE language to an official:
CAUTION/EJECTION/2ND
OFFENSE 1 GAME SUSPENSION
4. AGGRESSIVE physical contact with a referee or player:
EJECTION WITH 2 GAME SUSPENSION/2ND
OFFENSE EXPULSION FROM LEAGUE
5. STRIKING an official or player:
EXPULSION FROM ANY FURTHER PLAY AT
THE DO-IT-ALL SPORTS ARENA FOR LIFE!
6. REFUSAL to leave the playing field after ejection:
GAME SUSPENSION AND FORFEITURE OF
GAME
7. HARASSMENT of a verbal nature that is constant and excessive
towards officials or players:
CAUTION/EJECTION/2ND
OFFENSE 2 GAME SUSPENSION
8. INSTRUCTING players to play in a dangerous or
unsportsmanlike manner:
CAUTION/EJECTION/2ND
OFFENSE 2 GAME SUSPENSION
9. PLAYING an illegal player as the result of an administrative
error:
GAME FORFEITURE
10. PLAYING knowingly an ineligible player:
FORFEITURE OF GAME, 2 GAME SUSPENSION
FOR HEAD COACH
11. DRUGS & ALCOHOL - Either under the influence of or using
during the game:
EJECTION/2ND OFFENSE -
EXPULSION FROM FURTHER PLAY AT THE DO-IT-ALL SPORTS ARENA
PLAYER - ETHICS VIOLATIONS AND PENALTIES
1. ABUSIVE language to official, player, coach or spectator:
CAUTION/EJECTION - 1 GAME SUSPENSION
2. FOUL language to an official, player, coach or spectator:
EJECTION - 1 GAME SUSPENSION
3. FOUL “incidental” language not directed to anyone:
CAUTION/EJECTION - 1 GAME SUSPENSION
4. THREATENING action or words toward officials, players, coach
or spectators:
EJECTION - 1 GAME SUSPENSION
5. AGGRESSIVE physical contact with a referee or player:
CAUTION/EJECTION
6. REFUSAL to leave the playing field after ejection:
1 GAME SUSPENSION IN ADDITION TO THE
EJECTION
7. STRIKING an official:
EJECTION FROM GAME AND EXPULSION FOR
SEASON
8. STRIKING (closed fist) or kicking a player:
EJECTION + 2 GAME SUSPENSION/2ND
OFFENSE - EXPULSION FOR SEASON
9. HARASSMENT of a verbal nature that is constant or excessive
toward referee or player:
CAUTION/EJECTION - 1 GAME
SUSPENSION/2ND OFFENSE - 2 GAME SUSPENSION
10. DRUGS & ALCOHOL- Either under the influence of or using
during the game:
EJECTION - 1 GAME SUSPENSION/2ND
OFFENSE - EXPULSION FOR SEASON
MISCELLANEOUS NOTES TO COACHES, MANAGERS AND/OR
CAPTAIN
1. PACKETS: Please make sure you have received the following
items:
Indoor Soccer rules (also available @
doitallsports.com)
Roster forms
Schedules ( when issued)
2. All
youth teams shall have an adult manager and/or coach. Note:
All U-16 and U-19 divisions must have an adult on the bench at least 21
years old. The absence of an adult
manager and/or coach is an automatic forfeit of the game by the offending
team. If neither team has an adult
manager and/or coach present, both will forfeit. Exception:
pre-arrangement with management.
3. In
the event that a game must be postponed due to adverse conditions, please
contact this facility for information. DO-IT-ALL SPORTS ARENA reserves the
right to postpone games and may not be able to reschedule due to availability
of the floor. Team’s have the to cancel
their game if they feel conditions are too bad for them to make it to the
Do-It-All. In such an instance, the team
which does not show up or calls in shall be given a forfeit on the
standings. These game may be made up,
but shall remain a forfeit until done so.
It is the responsibility of the team who did not make the scheduled game
time to reschedule the game. Contact the
opposing team and generate several possible times. Then contact the Do-It-All to check on field availability
and scheduling a referee.
4. Coaches,
managers, and/or captains are responsible for making sure their respective
teams understand all rules and making sure that all team members receive copies
of their game schedules.
5. Unauthorized
possession or consumption of any illegal drugs or alcoholic beverages on the
premises is prohibited.
6. Any
DO-IT-ALL SPORTS ARENA supervisor/manager/official
has the right to remove players or spectator(s) from the premises.
7. DO-IT-ALL
SPORTS ARENA reserves the right to
rule accordingly in any situation which may occur and is not covered in the DO-IT-ALL SPORTS ARENA soccer rules.
8.TEAMS ARE RESPONSIBLE
FOR THE BEHAVIOR OF THEIR FANS &/OR SUPPORTERS. SPECTATORS MAY BE ASKED TO LEAVE FOR
INAPPROPRIATE BEHAVIOR OR GAME INTERFERENCE.
TEAMS MAY BE PENALIZED FOR ACTIONS OF THEIR FANS &/OR
SUPPORTERS. ACTIONS TAKEN ARE AT THE
DISCRETION OF DO-IT-ALL REFEREES &/OR MANAGEMENT.
9.SPECTATORS ARE NOT
ALLOWED ON THE FIELD AT ANY TIME OTHER THAN FOR HELP WITH AN INJURY.
10.ONLY PLAYERS SIGNED IN
AT THE DESK ARE ALLOWED ON THE FIELD.
DO-IT-ALL SPORTS ARENA WILL NOT BE RESPONSIBLE FOR
ANY INJURIES OCCURRING ON THE PREMISES.
THANK YOU, DO-IT-ALL SPORTS ARENA MANAGEMENT
GOOD LUCK AND HAVE A GOOD SEASON!!!!